Stallers and evasion spam really, really take the fun out of Pokemon. Really. I want my Pokemon to have a chance, while giving the opponent their own. that's why my team is made of really slow sweepers with terribad defense
The evasion clause is decently respected online from what I've seen, but it's annoying as fuck in-game. For instance in Black Tower I ran into a Vileplume with Double Team, Ingrain, Giga Drain, and Toxic. Holy fuck. Took me 45 minutes for that thing to finally take two consecutive hits and die. If not for my Drapion I likely would've blacked out.
The thing is, Drizzle exists. As does Thunder. If it is raining, then Modest Thunderus-T can wreck this Metagross, easily 2HKOing with its mighty STAB perfect-accuracy Thunder. Lucky, considering permanent rain is pretty darn common in both OU and Ubers.
Also, the odds of hitting through multiple evasion boosts is actually quite high, considering boosting evasion to +6 with Double Team is statistically a terrible idea. Even at +6, Metagross is far from invincible. If the OHKO Clause test taught us anything, it's that low accuracy is easily compensated by lots of attempts. Metagross is nothing but a target when it's wasting turns boosting evasion or even Defense.
Finally, Double Team requires sacrificing a valuble moveslot. This means that Metagross will likely be destroyed early on by a wise opponent (who does not need to be nearly as lucky as Metagross). Common OU and Uber Steel-types in general take a dump on this set, because Metagross has no method of recovery outside of Leftovers. That is, unless counting on absurd amounts of luck is something you are willing to bet a Pokémon on. In that case, I'd love to know how that whole winning-the-lottery thing is going.
The thing is, Drizzle exists. As does Thunder. If it is raining, then Modest Thunderus-T can wreck this Metagross, easily 2HKOing with its mighty STAB perfect-accuracy Thunder. Lucky, considering permanent rain is pretty darn common in both OU and Ubers.
Also, the odds of hitting through multiple evasion boosts is actually quite high, considering boosting evasion to +6 with Double Team is statistically a terrible idea. Even at +6, Metagross is far from invincible. If the OHKO Clause test taught us anything, it's that low accuracy is easily compensated by lots of attempts. Metagross is nothing but a target when it's wasting turns boosting evasion or even Defense.
Finally, Double Team requires sacrificing a valuble moveslot. This means that Metagross will likely be destroyed early on by a wise opponent (who does not need to be nearly as lucky as Metagross). Common OU and Uber Steel-types in general take a dump on this set, because Metagross has no method of recovery outside of Leftovers. That is, unless counting on absurd amounts of luck is something you are willing to bet a Pokémon on. In that case, I'd love to know how that whole winning-the-lottery thing is going.
(ok I'm done)
But that's wrong. In the rain, thunder is 100% accuracy, not a guaranteed hit. It is just as effected as a normal move at that poin.
The thing is, Drizzle exists. As does Thunder. If it is raining, then Modest Thunderus-T can wreck this Metagross, easily 2HKOing with its mighty STAB perfect-accuracy Thunder. Lucky, considering permanent rain is pretty darn common in both OU and Ubers.
Also, the odds of hitting through multiple evasion boosts is actually quite high, considering boosting evasion to +6 with Double Team is statistically a terrible idea. Even at +6, Metagross is far from invincible. If the OHKO Clause test taught us anything, it's that low accuracy is easily compensated by lots of attempts. Metagross is nothing but a target when it's wasting turns boosting evasion or even Defense.
Finally, Double Team requires sacrificing a valuble moveslot. This means that Metagross will likely be destroyed early on by a wise opponent (who does not need to be nearly as lucky as Metagross). Common OU and Uber Steel-types in general take a dump on this set, because Metagross has no method of recovery outside of Leftovers. That is, unless counting on absurd amounts of luck is something you are willing to bet a Pokémon on. In that case, I'd love to know how that whole winning-the-lottery thing is going.
(ok I'm done)
But that's wrong. In the rain, thunder is 100% accuracy, not a guaranteed hit. It is just as effected as a normal move at that point.
The thing is, Drizzle exists. As does Thunder. If it is raining, then Modest Thunderus-T can wreck this Metagross, easily 2HKOing with its mighty STAB perfect-accuracy Thunder. Lucky, considering permanent rain is pretty darn common in both OU and Ubers.
Also, the odds of hitting through multiple evasion boosts is actually quite high, considering boosting evasion to +6 with Double Team is statistically a terrible idea. Even at +6, Metagross is far from invincible. If the OHKO Clause test taught us anything, it's that low accuracy is easily compensated by lots of attempts. Metagross is nothing but a target when it's wasting turns boosting evasion or even Defense.
Finally, Double Team requires sacrificing a valuble moveslot. This means that Metagross will likely be destroyed early on by a wise opponent (who does not need to be nearly as lucky as Metagross). Common OU and Uber Steel-types in general take a dump on this set, because Metagross has no method of recovery outside of Leftovers. That is, unless counting on absurd amounts of luck is something you are willing to bet a Pokémon on. In that case, I'd love to know how that whole winning-the-lottery thing is going.
(ok I'm done)
But that's wrong. In the rain, thunder is 100% accuracy, not a guaranteed hit. It is just as effected as a normal move at that poin.
Ummm not sure what you're trying to say here. It's an indisputable fact that Thunder never misses in rain.
Stallers and evasion spam really, really take the fun out of Pokemon. Really. I want my Pokemon to have a chance, while giving the opponent their own.
that's why my team is made of really slow sweepers with terribad defense